Record Class AnvilDisplay

java.lang.Object
java.lang.Record
xericker.arenalegends.gameplay.anvilstat.AnvilDisplay

public record AnvilDisplay(org.bukkit.entity.Player player, AnvilStat anvilStat) extends Record
  • Field Details

    • RANGE_PATTERN

      public static final Pattern RANGE_PATTERN
  • Constructor Details

    • AnvilDisplay

      public AnvilDisplay(org.bukkit.entity.Player player, AnvilStat anvilStat)
      Creates an instance of a AnvilDisplay record class.
      Parameters:
      player - the value for the player record component
      anvilStat - the value for the anvilStat record component
  • Method Details

    • addModifiers

      public void addModifiers(List<String> strings)
    • getList

      public static List<String> getList(Object playerObject)
    • sendChosen

      public void sendChosen(org.bukkit.entity.Player player, Map<GameModifier, AnvilStat.ValueOperationPair> anvilsApplied)
    • toString

      public final String toString()
      Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components.
      Specified by:
      toString in class Record
      Returns:
      a string representation of this object
    • hashCode

      public final int hashCode()
      Returns a hash code value for this object. The value is derived from the hash code of each of the record components.
      Specified by:
      hashCode in class Record
      Returns:
      a hash code value for this object
    • equals

      public final boolean equals(Object o)
      Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared with Objects::equals(Object,Object).
      Specified by:
      equals in class Record
      Parameters:
      o - the object with which to compare
      Returns:
      true if this object is the same as the o argument; false otherwise.
    • player

      public org.bukkit.entity.Player player()
      Returns the value of the player record component.
      Returns:
      the value of the player record component
    • anvilStat

      public AnvilStat anvilStat()
      Returns the value of the anvilStat record component.
      Returns:
      the value of the anvilStat record component