Class ShopInventory

java.lang.Object
xericker.arenalegends.gameplay.shop.ShopInventory

public class ShopInventory extends Object
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    static boolean
    contains(org.bukkit.entity.Player player, Collection<org.bukkit.Material> materials)
     
    static boolean
    contains(org.bukkit.entity.Player player, org.bukkit.Material material)
     
    static void
    give(org.bukkit.entity.Player player, String id, List<org.bukkit.inventory.ItemStack> itemStacks)
     
    static void
    give(org.bukkit.entity.Player player, String id, org.bukkit.inventory.ItemStack... itemStacks)
     
    static void
    giveIfNotOwned(org.bukkit.entity.Player player, String id, List<org.bukkit.inventory.ItemStack> itemStacks)
     
    static void
    giveIfNotOwned(org.bukkit.entity.Player player, String id, org.bukkit.inventory.ItemStack... itemStacks)
     
    static void
    set(org.bukkit.entity.Player player, String id, int slot, org.bukkit.inventory.ItemStack itemStack)
     

    Methods inherited from class Object

    equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • ShopInventory

      public ShopInventory()
  • Method Details

    • contains

      public static boolean contains(org.bukkit.entity.Player player, org.bukkit.Material material)
    • contains

      public static boolean contains(org.bukkit.entity.Player player, Collection<org.bukkit.Material> materials)
    • give

      public static void give(org.bukkit.entity.Player player, String id, org.bukkit.inventory.ItemStack... itemStacks)
    • give

      public static void give(org.bukkit.entity.Player player, String id, List<org.bukkit.inventory.ItemStack> itemStacks)
    • giveIfNotOwned

      public static void giveIfNotOwned(org.bukkit.entity.Player player, String id, org.bukkit.inventory.ItemStack... itemStacks)
    • giveIfNotOwned

      public static void giveIfNotOwned(org.bukkit.entity.Player player, String id, List<org.bukkit.inventory.ItemStack> itemStacks)
    • set

      public static void set(org.bukkit.entity.Player player, String id, int slot, org.bukkit.inventory.ItemStack itemStack)